kotor 2 dark side guide

Like you, this can alter their appearance: [Go to top]← Saves | Alignment | Force powers →, From StrategyWiki, the video game walkthrough and strategy guide wiki, Star Wars Knights of the Old Republic II: The Sith Lords, https://strategywiki.org/w/index.php?title=Star_Wars_Knights_of_the_Old_Republic_II:_The_Sith_Lords/Alignment&oldid=824146. Which, especially for the feel of KotOR 2 is PERFECT! Main player characters begin the game at 50, with dark side actions subtracting from that value and light side actions adding to it. (4 Dark Side points). Now that you know how to lead your teammates down the Light or Dark path, it's time to check out how your character will maintain the proper course. Belts. 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For example, a Jedi Guardian who becomes a Jedi Weapon Master is granted a total light side mastery bonus of Strength: +6, while one who becomes a Sith Marauder is granted a total dark side mastery bonus of Damage: Slashing, 2-16. Samhan is impressed with 'Prototype Shield Unit' and asks me to obtain 'Medical Supplies' (1). Star Wars: The Old Republic Wiki is a FANDOM Games Community. While the original Kotor only had two upgrade slots, Kotor 2 has five upgrade slots. Advice for Dark Side Influence (KOTOR 2) Close. Main player characters begin the game at 50, with dark side actions subtracting from that value and light side actions adding to it. Your alignment also affects the color of your Name Crystal. Of course there’s the lame dialog options, feeling like an asshat, etc, etc, but what really gets in the way of a dark side run is feeling like there’s just no way to craft a dark … Adrenaline Stimulator. Either direction will give you a different gaming experience. If you are aligned to the dark side of the Force, Hanharr will join your party when met in Nar Shaddaa; otherwise, Mira will join your party. There may be several options ranging from standing up for the citizen and fighting off the thugs, helping the thugs incapacitate and mug the citizen, or even helping the thugs, and then backstabbing them once they think that you're an ally. Scroll down to read our guide named "Bao-Dur Becomes A Jedi " for Star Wars Knights of the Old Republic II: The Sith Lords on Xbox (Xbox), or click the above links for more cheats. ... Knights of the Old Republic II: The Sith Lords*. Based on your interactions with others you’ll have the option of choosing to follow either the Light or Dark side of the force. This page has been accessed 148,788 times. Chris Avellone, Lead designer for the project, felt that it would be a c… Your main character can select a Prestige class by speaking to Kreia once level 15 and sufficiently aligned to the light side (75-100) or dark side (0-25) of the Force: A Jedi Master or Sith Lord is granted an extra Force power upon first level, and every fourth level. It’s set in the Star Wars universe five years after the ending of the first game. KOTOR, on the other hand, allows you to choose freely between "good" actions (which correspond to the Light side) and "evil" actions (which align the character with the Dark side of the Force). Fortunately, there are a lot of other interests on the station... with a lot of credits for an ex-Jedi with a flexible moral code. Alignment has a hidden point value between 0 and 100, representing the extremes of dark side masteryand light side mastery respectively. They are just a small example of the choices that await. KotOR II: The Sith Lords Walkthrough Welcome to our Star Wars: Knights of the Old Republic II: The Sith Lords walkthrough! Tweet You cannot really get into conversations with Bao-Dur, so there is no influence: failure or influence: sucess in talking with him. Your own alignment and actions can alter the alignment of some party members, particularly as you gain or lose influence with them. Certain items cannot be equipped unless a character has progressed beyond a certain threshold to either side: items restricted to the dark side cannot be equipped unless a character's alignment is 0-40, while those restricted to the light side cannot be equipped unless it is 60-100. To give you an idea of what to expect in KOTOR 2, Obsidian has provided IGN with some first-hand accounts of some of the events in The Sith Lords. At this point in the game the character has made several evil choices and many neutral ones, but is beginning to show the Dark Side corruption in his skin and face. However, a Jedi Consular who becomes a Sith Lord is only granted a dark side mastery bonus of +50 Force points, not +100. Saves: All +4. Everything is listed twice, sorted by Companion and by Location (so you can see what companions to take where). He responds favorably to every Murder you commit (see the Dark Side "Hit List" below), as well as any violent and manipulative response you come up with. Smuggling Quests - Keep in mind that smuggling quests are aligned with the Dark Side. Star Wars Knights of the Old Republic II: The Sith Lords | Table of Contents | Walkthrough. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. All of those evil choices will only give a small Dark Side hit to your character, since at this point in the story we need to be careful how much evil-ness we allow the character to have. Re: KOTOR 2 Influence Guide I haven't used that one... but most mods that add something to the sidequests have all the same influence guidelines. Fans of the original KOTOR certainly have their hands full with the sequel, which packs in an even longer campaign that will again, test their affinity for the light or dark side of the Force. A lot of dark side points Go to the Entertainment Module exit, which leads to the Residential East area. Kotor 2 Atris Conversation Walkthrough Guide Among them was Meetra Surik, now branded the Jedi Exile. I've kinda gotten to where I compare the games to both movie trilogies. Main player character portraits also change as their alignment shifts towards the dark side of the Force: from top to bottom, appearance corresponds to alignment 41-100, 11-40 and 0-10. Atton Rand. Throughout the abandoned mining facility on Peragus, the player will be faced with several choices in uncovering the mystery of what happened to the miners there. Spit in everyone's coffee, simultaneously wave Nazi and Confederate flags, and blow up everything you have a chance to. Telos... the space station and the planet are a mess, little or no law to speak of, and what little security there is has enough trouble keeping the peace. Use of Force powers of opposing alignment does not affect a character's alignment. … Although the text above your model on the left side of the Character screen only displays the mastery bonus for your current class, if you have both a Jedi class and a Prestige class you should actually be granted the mastery bonus for both. 1.1k. Although she did not recognize him at first, Bao-Dur still insisted on referring to her as "General." Saves: Reflex +2. Start the game a third time to have new dialogue choices appear during the game. Successfully complete the game two times, once with a Light side ending and again with a Dark side ending. Although this text also displays for Jedi members of your party if they achieve mastery, they aren't actually granted this bonus. If you choose the Dark Side path on the Temple Summit, the scene in Part 2 will be replaced by the Dark Side outcome. When viewing character models on the character screen, current alignment is indicated on the meter to their left. In Kotor 2, you need to build your own lightsaber from three different components and a focusing crystal. Whether you want to be Light or Dark Side, there are numerous options in both dialogue and deed throughout KOTOR 2. Since this is the first time the player will be faced with "good" or "evil" options, we ease them in with subtle choices like telling your party members to "stay put" when they might be in obvious danger, or outright lying to them regarding your motivations for getting off the facility. KOTOR II enhances the usefulness of the workbench by allowing characters to create. For instance, the USM saber mod produces interesting results with T3M4 when you get high influence with him. Yesterday we took a look at how your character's actions and words influence your fellow party members. Adrenaline Amplifier. View Mobile Site Members. 1. The background and their facial expressions and stances also indicate where they are on the spectrum of good and evil. https://www.ign.com/articles/2004/12/01/kotor-2-give-yourself-to-the-dark-side Episode IV ends and it feels complete, whereas Episode V (while probably the best movie) … Posted by 1 year ago. Dexterity: +2. The conclusion of the first game varied depending on the choices of the player, with either the light side or dark side of the Force emerging triumphant — at the beginning of The Sith Lords, players specify which of the conclusions they wish the sequel to follow, making any form of guide extremely hard to make due to the amount of options and differences to the game. Star Wars: Knights of the Old Republic 2 builds – the best Kotor 2 builds for each class Build the best Jedi or Sith with these build strategies One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character you’re going to play as. There are over 10 Star Wars Knights of The Old Republic 2 characters to be recruited at certain points throughout the game. To me, Atton was basically just a darker more pissed of version of Carth. Choices made by main player characters throughout the game can affect their alignment to the light or dark side of the Force. Star Wars Knights of the Old Republic 2 comes with a new way to upgrade your lightsaber. Online. When you finish all the fighting things with Handmaiden is it as simple as saying you could take a stronger darker path to get Handmaiden to follow .., Star Wars Knights of the Old Republic II: The Sith Lords Questions and answers, Xbox When light side or dark side mastery is achieved, the mastery bonus is displayed in text above the character model. However, I recommend you to choose more neutral powers than light side powers and dark side powers. Simply click any of the links within the navigation bar to the right and you will be brought to the respective area. Once your character has gained level 15 and become sufficiently aligned to the light side (75-100) or dark side (0-25) of the Force (signalled by a scene of Visas and her master), speaking to Kreia will open a dialog which allows you to choose to become one of three Prestige classes, analogous to each Jedi class, depending on your alignment: However, your character's existing class does not restrict your choice. Bao-Dur traveled with Surik throughout the galaxy, … Your second run of Kotor 2 will concentrate on being maximum bad. Join. For example, a Jedi Consular can become a Jedi Weapon Master if light side, or a Sith Marauder if dark side. Lowdown: HK-47 is the easiest companion to understand, and if you are playing Dark Side, the easiest to gain influence with. You follow the story of a Jedi who was exiled from the Jedi Order. What’s the ultimate KOTOR 1 Dark Side build? A dark side action results in a light side mastery bonus being lost (and vice versa), although it can be regained with appropriate action. With those credits, I was able to cash them in for more equipment. Neutral powers are universal in usage, and aren't effected by alignment changes. I still managed Dark side mastery by the end of the game - until I reached the Temple Summit. In this case, I've helped rob the citizen, and I've made the choice to agitate the thugs as well, so they must be engaged in combat. From the beginning, the production team had decided that the general atmosphere of the universe would be much darker than in Knights of the Old Republic and that the situation for the Jedi would be grim. The planet itself is a big graveyard, now the site of the greatest restoration project in Republic history, if the slow-witted Ithorians had their way. Best to Worst: Knights of the Old Republic 2 Companions List items. At almost every turn you can choose malevolence of benevolence, cruelty over kindess, selfishness over selflessness. In a run-in just outside a local cantina, some thugs are threatening some of the peaceful locals. Development of The Sith Lords began at approximately the same time that the original Knights of the Old Republic was released for the Xbox, on July 15, 2003. Guardian is a good class suggestion once again to ensure you can net all the Dark Side … When Bao-Dur went to investigate he found a burning wreckage and went in to save the crew of three. All dark side and light side actions have a point value assigned to them. All dark side and light side actions have a point value assigned to them. Mastery bonuses vary according to your main character's Jedi class, Prestige class and current alignment: Mastery bonuses aren't permanent; they're only granted when alignment is at either extreme of 0 (dark side) or 100 (light side). Towards the end of the game, neutral or light side main player characters are granted Force Enlightenment, while dark side main player characters are granted Force Crush. Once there, turn as if you are going to the dock again. The rest is up to you because this game is an RPG meaning it is up to the player to choose. "I don't trust … 3) Juhani (This section will be updated once I make videos) It’s generally pretty obvious which interaction leads to which side of the force. Created Aug 28, 2011. 4. Star Wars: Knights of the Old Republic II – The Sith Lords is a role-playing video game developed by Obsidian Entertainment and published by LucasArts.It is the sequel to BioWare's Star Wars: Knights of the Old Republic and was released for the Xbox on December 6, 2004, for Microsoft Windows on February 8, 2005, and OS X and Linux on July 21, 2015. First, I think the fact that there was no KOTOR 3 is a big reason why KOTOR 2 draws a lot of hate. After all, the goal is to make your character balanced :-) These KoTOR II characters form the basis of this article, with page space given to explaining their motives, pretext and overall actions during the course of the game. These are by no means the only events that will shape your character's path. Some Force powers are inherently light or dark in nature, and cost more Force points to use if a character is of opposing alignment: Light side power costs increase the further to the dark side a character is (and vice versa). Archived. This sequel to the blockbuster RPG features an all-new, more perilous storyline, new characters, classes, locations and force powers. 86.2k. This page was last edited on 18 September 2018, at 19:33. Read on for the rundown on the first four of these Star Wars Knights of The Old Rebpulic 2 characters. Alignment has a hidden point value between 0 and 100, representing the extremes of dark side mastery and light side mastery respectively. And of course, one of the most important parts of your journey to becoming a warrior of the light side or dark side of the force is getting your Kotor 2 lightsaber. You will want to play as a Dark Side female character if you first played as a male in order to recruit the Disciple character. Kotor 2 includes the same two crystal slots as the original but now comes with the option to add a cell, an emitter, and a lens. If you have already triggered the scene in Part 1, you'll have to kill him on the Star Forge after defeating Malak. I’ve never been able to follow through with a dark side build. How to Beat Bastila in the Star Forge in "KOTOR" Learn More → One of the key components in "Star Wars: Knights of the Old Republic II" is the Influence system, where players may gain sway over other characters and, in some cases, train them to become powerful Jedi warriors. In KOTOR 1 I actually tried to be a dick most of the time but made key Light sided decisions throughout the game (like saving the Wookies on Kashyyyk). Have you played Star Wars Knights of the Old Republic II: The Sith Lords? Star Wars: Knights of the Old Republic 2: The Sith Lords is the sequel to the acclaimed Knights of the Old Republic.

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